Top   message   Profile   Analogy Game   Research Achievements   Link

Research Achievements

Journal Articles

  1. J. Nakamura and Y. Ohsawa, Effect of Vacillation on Analogical Thought Process for Concept Creation, Journal of Transdiciplinary Federation of Science and Technology, Vol. 2, No. 1, pp. 40–48, 2008.
  2. J. Nakamura and Y. Ohsawa, A shift-mind of mind–Introducing a concept creation model, Information Sciences, Vol. 179, pp. 1639–1646, 2009.
  3. J. Nakamura and Y. Ohsawa, An analogy game: Toward cognitive upheaval through reflection-in-action, International Journal of Advanced Intelligence Paradigm, Vol. 2, No. 2/3, pp. 220-234, 2010
  4. Y. Ohsawa, A. Abe and J. Nakamura, Chance discovery as value sensing with analogical thinking, International Journal of Organizational and Collective Intelligence, Vol. 1, No. 1, 2010

Conference Presentations (Overseas)

  1. J. Nakamura, Y. Ohsawa, Insight or Trial-and-errors: Ambiguous Items as Clues to Discovering New Concepts in Constrained Environments, In: Proceedings of 2008 Knowledge-Based Intelligent Information and Engineering Systems (KES2008), LNAI, Springer Verlag, pp.742–749, 2008a.
  2. J. Nakamura and Y. Ohsawa, Ambiguous Items as Concept Sources in Analogical Thinking, In: Proceedings of The Third International Conference on Cognitive Science, Moscow, Vol.1, pp. 111–113, 2008b.
  3. J. Nakamura and Y. Ohsawa, Ambiguous items as clues to concept creation, introducing an analogy board, In: Proceedings of ICCS2008, 6th International Conference of the Cognitive Science, Seoul, pp. 43–46, 2008c.
  4. J. Nakamura and Y. Ohsawa, Concept Creation Derived from Vacillation, In: Proceedings of Annual Conference of Cognitive Science Society in Washington, 2008d.
  5. Minoru Nakazawa, Kazuhiro Matsuo, Koichiro Kato, and Jun Nakamura,Portfolio Intelligence System for Process-Oriented Education for Graduate Students, 39th ASEE/IEEE Frontiers in Education Conference, 2009

Conference Presentations (Japan)

  1. J. Nakamura and Y. Ohsawa, Relation between Classification and Interpretation by Analogy Game, In: Proceedings of the 26th SIG-LSE in Morioka, pp. 79-82, 2007.
  2. J. Nakamura and Y. Ohsawa, The Visualization of Concept Creation through Analogy Game, In: Proceedings of 2nd Conference for Transdiciplinary Federation of Science and Technology in Kyoto, pp. 157-160, 2007
  3. J. Nakamura and Y. Ohsawa, The Concept Creation through Analogical Thinking– Analogy Game,, In: Proceedings of the 3rd SIG-KST, in AIST Tokyo Waterfront, 2007.
  4. Y. Ohsawa, J. Nakamura, A Takaichi, K. Furuta, J. Sadaki, and K. Aoyama, Innovation Game: Stimulating the Emergence of Combinatorial Thinking, In: Proceedings of the 4th SIG-KST in Makuhari, 2008.
  5. J. Nakamura and Y. Ohsawa, Concept Formation in Analogical Thinking, Introducing an Artificial Environment, In: Proceedings of the 22nd Annual Conference of the Japanese Society for Artificial Intelligence, 2008
  6. J. Nakamura and Y. Ohsawa, Visualization of Creative Cognitive Process, In: Higher Order Cognitive Function, the 25th Annual Conference of the Japanese Cognitive Science Society in Kyoto, pp. 386-387, 2008.
  7. J. Nakamura and Y. Ohsawa, Junior High School Baseball Pitcher and Creative Thinking, In: Proceedings of the 30th SIG-LSE in Shinjuku, pp. 35-36, 2008.
  8. M. Kobayashi, J. Nakamura, Y. Ohsawa, and Y. Nishihara, Approach to evaluating the Ability to Generate New Concepts in Analogy Thinking Game, In: Proceedings of the 23rd Annual Conference of the Japanese Society for Artificial Intelligence, 2009.
  9. J. Nakamura and Y. Ohsawa, Word-based Learning Environment for Creative Activity in the Arts, In: Proceedings of JSiSE (Japanese Society for Information and Systems in Education) Research Report, Vol. 24, No. 3, pp. 64-71, 2009

Lectures

  1. Invited Lecture at JAIST (Japan Advanced Institute of Science and Technology), 2009.
  2. Invited Lecture and Panel Discussion at Mame-Night! organized by Mamezou Co.,Ltd., 2009
  3. The First Workshop on Tsugology, 2010

Grants in Fund

  • The Nissan Science Foundation Grant, Japan (2008)
  • Foundation for the Fusion of Science and Technology, Japan (2008)
  • NPO NeuroCreative Laboratory, Japan (2009)